I don't need to test my programs. I have an error-correcting modem.
UE3:ParticleModuleVelocityBase (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> ParticleModule >> ParticleModuleVelocityBase |
- Package:
- Engine
- Direct subclasses:
- ParticleModuleVelocity, ParticleModuleVelocityInheritParent, ParticleModuleVelocityOverLifetime
- This class in other games:
- UT3
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Properties[edit]
Property group 'Velocity'[edit]
bInWorldSpace[edit]
Type: bool
If true, then treat the velocity as world-space defined. NOTE: This does not apply to LocalSpace emitters...