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UE3:PhysXFractureOptions (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> PhysXFractureOptions |
- Package:
- UnrealEd
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Properties[edit]
Property group 'PhysXFractureOptions'[edit]
SlicingLevels[edit]
Type: array<PhysXSlicingParameters>
Per-level slicing parameters
Structs[edit]
PhysXSlicingParameters[edit]
Modifiers: native
- int SlicesInX
- Number of slices in X, Y and Z.
- int SlicesInY
- Number of slices in X, Y and Z.
- int SlicesInZ
- Number of slices in X, Y and Z.
- Object.Vector LinearNoise
- The linear noise on the splitting planes.
- Object.Vector AngularNoise
- The angular noise on the splitting planes.
Default values:
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
AngularNoise |
|
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LinearNoise |
|
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SlicesInX | 1 | ||||||||
SlicesInY | 1 | ||||||||
SlicesInZ | 1 |