My program doesn't have bugs. It just develops random features.

UE3:PhysicsLODVerticalDestructible (UDK)

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Revision as of 11:47, 6 November 2009 by (Talk)

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UDK Object >> PhysicsLODVerticalDestructible
Package: 
Engine

null

Properties[edit]

DebrisLifetime[edit]

Type: float

Modifiers: native, config


MaxDynamicChunkCount[edit]

Type: int

Modifiers: native, config