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UE3:PlayerController exec functions (UT3)
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Object >> Actor >> Controller >> PlayerController (exec functions) |
Contents
- 1 Exec functions
- 1.1 SetProgressMessage
- 1.2 SetProgressTime
- 1.3 Camera
- 1.4 CauseEvent
- 1.5 CE
- 1.6 ChangeTeam
- 1.7 ClearProgressMessages
- 1.8 ConsoleKey
- 1.9 DebugPause
- 1.10 Disconnect
- 1.11 EnableCheats
- 1.12 FOV
- 1.13 ListCE
- 1.14 ListConsoleEvents
- 1.15 LocalTravel
- 1.16 Mutate
- 1.17 NextWeapon
- 1.18 Pause
- 1.19 PrevWeapon
- 1.20 QuickLoad
- 1.21 QuickSave
- 1.22 RestartLevel
- 1.23 SaveActorConfig
- 1.24 SaveClassConfig
- 1.25 Say
- 1.26 SendToConsole
- 1.27 SetName
- 1.28 ShowMenu
- 1.29 Speech
- 1.30 StartAltFire
- 1.31 StartFire
- 1.32 StopAltFire
- 1.33 StopFire
- 1.34 Suicide
- 1.35 SwitchLevel
- 1.36 SwitchTeam
- 1.37 TeamSay
- 1.38 ThrowWeapon
- 1.39 Use
- 1.40 UTrace
- PlayerController exec functions in other games:
- U2, U2XMP, UE2Runtime, UT2003, UT2004, UDK
- Other member categories for this class:
- events, instance functions, internal variables, native functions, states
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Exec functions[edit]
SetProgressMessage[edit]
exec event SetProgressMessage (EProgressMessageType MessageType, string Message, optional string Title)
SetProgressTime[edit]
exec event SetProgressTime (float T)
Camera[edit]
exec function Camera (name NewMode)
Change Camera mode
Parameters:
- New - camera mode to set
CauseEvent[edit]
exec function CauseEvent (name EventName)
CE[edit]
exec function CE (name EventName)
Shortcut version for LDs who get tired of typing 'CauseEvent' all day. :-)
ChangeTeam[edit]
exec function ChangeTeam (optional string TeamName)
ClearProgressMessages[edit]
exec function ClearProgressMessages ()
ConsoleKey[edit]
exec function ConsoleKey (name Key)
console control commands, useful when remote debugging so you can't touch the console the normal way
DebugPause[edit]
exec function DebugPause ()
Dumps the pause state of the game
Disconnect[edit]
exec function Disconnect ()
EnableCheats[edit]
exec function EnableCheats ()
FOV[edit]
exec function FOV (float F)
ListCE[edit]
exec function ListCE ()
ListConsoleEvents[edit]
exec function ListConsoleEvents ()
Lists all console events to the HUD.
LocalTravel[edit]
exec function LocalTravel (string URL)
Mutate[edit]
exec function Mutate (string MutateString)
NextWeapon[edit]
exec function NextWeapon ()
Pause[edit]
exec function Pause ()
PrevWeapon[edit]
exec function PrevWeapon ()
QuickLoad[edit]
exec function QuickLoad ()
Loads the savegame created by the quicksave exec
QuickSave[edit]
exec function QuickSave ()
Console exec that initiates a quicksave and displays a string providing visual feedback.
RestartLevel[edit]
exec function RestartLevel ()
SaveActorConfig[edit]
exec function SaveActorConfig (coerce name actorName)
Force a save config on the specified actor.
SaveClassConfig[edit]
exec function SaveClassConfig (coerce string className)
Force a save config on the specified class.
Say[edit]
exec function Say (string Msg)
SendToConsole[edit]
exec function SendToConsole (string Command)
SetName[edit]
exec function SetName (coerce string S)
ShowMenu[edit]
exec function ShowMenu ()
Speech[edit]
StartAltFire[edit]
exec function StartAltFire (optional byte FireModeNum)
StartFire[edit]
exec function StartFire (optional byte FireModeNum)
StopAltFire[edit]
exec function StopAltFire (optional byte FireModeNum)
StopFire[edit]
exec function StopFire (optional byte FireModeNum)
Suicide[edit]
exec function Suicide ()
SwitchLevel[edit]
exec function SwitchLevel (string URL)
SwitchTeam[edit]
exec function SwitchTeam ()
TeamSay[edit]
exec function TeamSay (string Msg)
ThrowWeapon[edit]
exec function ThrowWeapon ()
Use[edit]
exec function Use ()
Entry point function for player interactions with the world, re-directs to ServerUse.
UTrace[edit]
exec function UTrace ()