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UE2:PlayerController exec functions (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Controller >> PlayerController (exec functions) |
Contents
- 1 Exec functions
- 1.1 SetProgressMessage
- 1.2 SetProgressTime
- 1.3 ActivateInventoryItem
- 1.4 ActivateItem
- 1.5 AltFire
- 1.6 BehindView
- 1.7 ChangeTeam
- 1.8 ClearProgressMessages
- 1.9 CreateCameraEffect
- 1.10 DumpStates
- 1.11 Fire
- 1.12 ForceRestart
- 1.13 FOV
- 1.14 GetWeapon
- 1.15 Jump
- 1.16 LocalTravel
- 1.17 Mutate
- 1.18 Name
- 1.19 NextWeapon
- 1.20 Pause
- 1.21 PipedSwitchWeapon
- 1.22 PrevItem
- 1.23 PrevWeapon
- 1.24 QuickLoad
- 1.25 QuickSave
- 1.26 Reload
- 1.27 RestartLevel
- 1.28 Say
- 1.29 ServerQuit
- 1.30 ServerSummon
- 1.31 SetMouseAccel
- 1.32 SetMouseSmoothing
- 1.33 SetName
- 1.34 SetSensitivity
- 1.35 SetSpectateSpeed
- 1.36 Speech
- 1.37 Suicide
- 1.38 SwitchLevel
- 1.39 SwitchTeam
- 1.40 SwitchWeapon
- 1.41 TeamSay
- 1.42 TeamSpeech
- 1.43 TestShake
- 1.44 ThrowWeapon
- 1.45 ToggleBehindView
- 1.46 ToggleVehicleView
- 1.47 TraceForMemStats
- 1.48 UnUse
- 1.49 Use
- 1.50 VoteNo
- 1.51 VoteYes
- PlayerController exec functions in other games:
- U2XMP, UE2Runtime, UT2003, UT2004, UT3, UDK
- Other member categories for this class:
- instance functions, internal variables, states
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Exec functions[edit]
SetProgressMessage[edit]
SetProgressTime[edit]
exec event SetProgressTime (float T)
ActivateInventoryItem[edit]
exec function ActivateInventoryItem (Class InvItem)
ActivateItem[edit]
exec function ActivateItem ()
AltFire[edit]
exec function AltFire (optional float F)
BehindView[edit]
exec function BehindView (bool B)
ChangeTeam[edit]
exec function ChangeTeam (int N)
ClearProgressMessages[edit]
exec function ClearProgressMessages ()
CreateCameraEffect[edit]
exec function CreateCameraEffect (class<CameraEffect> EffectClass)
DumpStates[edit]
exec function DumpStates ()
Fire[edit]
exec function Fire (optional float F)
ForceRestart[edit]
exec function ForceRestart ()
FOV[edit]
exec function FOV (float F)
GetWeapon[edit]
Jump[edit]
exec function Jump (optional float F)
LocalTravel[edit]
exec function LocalTravel (string URL)
Mutate[edit]
exec function Mutate (string MutateString)
Name[edit]
exec function Name (coerce string S)
NextWeapon[edit]
exec function NextWeapon ()
Pause[edit]
exec function Pause ()
PipedSwitchWeapon[edit]
exec function PipedSwitchWeapon (byte F)
PrevItem[edit]
exec function PrevItem ()
PrevWeapon[edit]
exec function PrevWeapon ()
QuickLoad[edit]
exec function QuickLoad ()
QuickSave[edit]
exec function QuickSave ()
Reload[edit]
exec function Reload ()
RestartLevel[edit]
exec function RestartLevel ()
Say[edit]
exec function Say (string Msg)
ServerQuit[edit]
exec function ServerQuit ()
ServerSummon[edit]
exec function ServerSummon (string ClassName)
SetMouseAccel[edit]
exec function SetMouseAccel (float F)
SetMouseSmoothing[edit]
exec function SetMouseSmoothing (int Mode)
SetName[edit]
exec function SetName (coerce string S)
SetSensitivity[edit]
exec function SetSensitivity (float F)
SetSpectateSpeed[edit]
exec function SetSpectateSpeed (float F)
Speech[edit]
exec function Speech (int Index)
Suicide[edit]
exec function Suicide ()
SwitchLevel[edit]
exec function SwitchLevel (string URL)
SwitchTeam[edit]
exec function SwitchTeam ()
SwitchWeapon[edit]
exec function SwitchWeapon (byte F)
TeamSay[edit]
exec function TeamSay (string Msg)
TeamSpeech[edit]
exec function TeamSpeech (int Index)
TestShake[edit]
ThrowWeapon[edit]
exec function ThrowWeapon ()
ToggleBehindView[edit]
exec function ToggleBehindView ()
ToggleVehicleView[edit]
exec function ToggleVehicleView ()
TraceForMemStats[edit]
exec function TraceForMemStats ()
UnUse[edit]
exec function UnUse ()
Use[edit]
exec function Use ()
VoteNo[edit]
exec function VoteNo ()
VoteYes[edit]
exec function VoteYes ()