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UE3:PlayerInput defaults (UDK)

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UDK Object >> UIRoot >> Interaction >> Input >> PlayerInput (defaults)

Contents

PlayerInput defaults in other games:
UT3
Other member categories for this class:
internal variables

Default values[edit]

Property Value
Bindings[0]
Member Value
Command Axis aUp Speed=-1.0 AbsoluteAxis=100"
Name 'Duck'
Bindings[1]
Member Value
Command "Button bLook"
Name 'Look'
Bindings[2]
Member Value
Command "Pause"
Name 'Pause'
Bindings[3]
Member Value
Command "Toggle bLook"
Name 'LookToggle'
Bindings[4]
Member Value
Command "Axis aLookUp Speed=+25.0 AbsoluteAxis=100"
Name 'LookUp'
Bindings[5]
Member Value
Command "Axis aLookUp Speed=-25.0 AbsoluteAxis=100"
Name 'LookDown'
Bindings[6]
Member Value
Command "Button bSnapLevel"
Name 'CenterView'
Bindings[7]
Member Value
Command "Button bRun"
Name 'Walking'
Bindings[8]
Member Value
Command "Button bStrafe"
Name 'Strafe'
Bindings[9]
Member Value
Command "NextWeapon"
Name 'NextWeapon'
Bindings[10]
Member Value
Command "ViewClass Pawn"
Name 'ViewTeam'
Bindings[11]
Member Value
Command "Button bTurnToNearest"
Name 'TurnToNearest'
Bindings[12]
Member Value
Command "Button bTurn180"
Name 'Turn180'
Bindings[13]
Member Value
Command Axis aMouseX"
Name 'MouseX'
Bindings[14]
Member Value
Command Axis aMouseY"
Name 'MouseY'
Bindings[15]
Member Value
Command "DoDuck"
Name 'C'
Bindings[16]
Member Value
Command "TogglePhysicsMode"
Name 'P'
Bindings[17]
Member Value
Command OnRelease ToggleSpeaking false"
Name 'B'
Bindings[18]
Member Value
Command "Talk"
Name 'T'
Bindings[19]
Member Value
Command "TeamTalk"
Name 'Y'
Bindings[20]
Member Value
Command "Walking"
Name 'LeftShift'
Bindings[21]
Member Value
Command "set D3DRenderDevice bUsePostProcessEffects False"
Name 'F7'
Bindings[22]
Member Value
Command "set D3DRenderDevice bUsePostProcessEffects True"
Name 'F8'
Bindings[23]
Member Value
Command "shot"
Name 'F9'
Bindings[24]
Member Value
Command "Camera Default"
Name 'Delete'
Bindings[25]
Member Value
Command "Camera FirstPerson"
Name 'End'
Bindings[26]
Member Value
Command "Use"
Name 'XboxTypeS_X'
Bindings[27]
Member Value
Command "Jump"
Name 'XboxTypeS_A'
Bindings[28]
Member Value
Command "ChangePosture"
Name 'XboxTypeS_B'
Bindings[29]
Member Value
Command "Axis aBaseY Speed=1.0"
Name 'GBA_MoveForward'
Bindings[30]
Member Value
Command "Axis aBaseY Speed=-1.0"
Name 'GBA_Backward'
Bindings[31]
Member Value
Command "Axis aStrafe Speed=-1.0"
Name 'GBA_StrafeLeft'
Bindings[32]
Member Value
Command "Axis aStrafe Speed=+1.0"
Name 'GBA_StrafeRight'
Bindings[33]
Member Value
Command "Axis aBaseX Speed=-200.0 AbsoluteAxis=100"
Name 'GBA_TurnLeft'
Bindings[34]
Member Value
Command "Axis aBaseX Speed=+200.0 AbsoluteAxis=100"
Name 'GBA_TurnRight'
Bindings[35]
Member Value
Command Axis aUp Speed=+1.0 AbsoluteAxis=100"
Name 'GBA_Jump'
Bindings[36]
Member Value
Command onrelease UnDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100"
Name 'GBA_Duck'
Bindings[37]
Member Value
Command OnRelease StopFire"
Name 'GBA_Fire'
Bindings[38]
Member Value
Command OnRelease StopAltFire"
Name 'GBA_AltFire'
Bindings[39]
Member Value
Command "use"
Name 'GBA_Use'
Bindings[40]
Member Value
Command "FeignDeath"
Name 'GBA_FeignDeath'
Bindings[41]
Member Value
Command "SwitchToBestWeapon"
Name 'GBA_SwitchToBestWeapon'
Bindings[42]
Member Value
Command "PrevWeapon"
Name 'GBA_PrevWeapon'
Bindings[43]
Member Value
Command "NextWeapon"
Name 'GBA_NextWeapon'
Bindings[44]
Member Value
Command "switchweapon 1"
Name 'GBA_SwitchWeapon1'
Bindings[45]
Member Value
Command "switchweapon 2"
Name 'GBA_SwitchWeapon2'
Bindings[46]
Member Value
Command "switchweapon 3"
Name 'GBA_SwitchWeapon3'
Bindings[47]
Member Value
Command "switchweapon 4"
Name 'GBA_SwitchWeapon4'
Bindings[48]
Member Value
Command "switchweapon 5"
Name 'GBA_SwitchWeapon5'
Bindings[49]
Member Value
Command "switchweapon 6"
Name 'GBA_SwitchWeapon6'
Bindings[50]
Member Value
Command "switchweapon 7"
Name 'GBA_SwitchWeapon7'
Bindings[51]
Member Value
Command "switchweapon 8"
Name 'GBA_SwitchWeapon8'
Bindings[52]
Member Value
Command "switchweapon 9"
Name 'GBA_SwitchWeapon9'
Bindings[53]
Member Value
Command "switchweapon 10"
Name 'GBA_SwitchWeapon10'
Bindings[54]
Member Value
Command "ToggleTranslocator"
Name 'GBA_ToggleTranslocator'
Bindings[55]
Member Value
Command OnRelease ToggleSpeaking false"
Name 'GBA_ToggleSpeaking'
Bindings[56]
Member Value
Command "talk"
Name 'GBA_Talk'
Bindings[57]
Member Value
Command "teamtalk"
Name 'GBA_TeamTalk'
Bindings[58]
Member Value
Command "taunt 1"
Name 'GBA_Taunt1'
Bindings[59]
Member Value
Command "taunt 2"
Name 'GBA_Taunt2'
Bindings[60]
Member Value
Command "PlayVehicleHorn"
Name 'GBA_Horn'
Bindings[61]
Member Value
Command onrelease ShowMenu"
Name 'GBA_ShowMenu'
Bindings[62]
Member Value
Command "ShowCommandMenu"
Name 'GBA_ShowCommandMenu'
Bindings[63]
Member Value
Command Onrelease SetShowScores false"
Name 'GBA_ShowScores'
Bindings[64]
Member Value
Command "ShowMap"
Name 'GBA_ShowMap'
Bindings[65]
Member Value
Command "ToggleMinimap"
Name 'GBA_ToggleMinimap'
Bindings[66]
Member Value
Command "GrowHud"
Name 'GBA_GrowHud'
Bindings[67]
Member Value
Command "ShrinkHud"
Name 'GBA_ShrinkHud'
Bindings[68]
Member Value
Command onrelease UnDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100"
Name 'GBA_ToggleMelee'
Bindings[69]
Member Value
Command OnRelease HideQuickPick"
Name 'GBA_WeaponPicker'
Bindings[70]
Member Value
Command Axis aUp Speed=1.0 AbsoluteAxis=100"
Name 'GBA_Jump_Gamepad'
Bindings[71]
Member Value
Command "Axis aStrafe Speed=1.0 DeadZone=0.2"
Name 'GBA_StrafeLeft_Gamepad'
Bindings[72]
Member Value
Command "Axis aBaseY Speed=1.0 DeadZone=0.2"
Name 'GBA_MoveForward_Gamepad'
Bindings[73]
Member Value
Command "Axis aTurn Speed=1.0 DeadZone=0.2"
Name 'GBA_TurnLeft_Gamepad'
Bindings[74]
Member Value
Command "Axis aLookup Speed=0.65 DeadZone=0.2"
Name 'GBA_Look_Gamepad'
Bindings[75]
Member Value
Command Axis aUp Speed=-1.0 AbsoluteAxis=100"
Name 'GBA_SwitchToBestWeapon_Gamepad'
Bindings[76]
Member Value
Command "GBA_Jump_Gamepad"
Name 'XboxTypeS_LeftThumbstick'
Bindings[77]
Member Value
Command "GBA_ShowMenu"
Name 'XboxTypeS_Start'
Bindings[78]
Member Value
Command "GBA_StrafeLeft_Gamepad"
Name 'XboxTypeS_LeftX'
Bindings[79]
Member Value
Command "GBA_MoveForward_Gamepad"
Name 'XboxTypeS_LeftY'
Bindings[80]
Member Value
Command "GBA_TurnLeft_Gamepad"
Name 'XboxTypeS_RightX'
Bindings[81]
Member Value
Command "GBA_Look_Gamepad"
Name 'XboxTypeS_RightY'
Bindings[82]
Member Value
Command "GBA_NextWeapon"
Name 'XboxTypeS_RightShoulder'
Bindings[83]
Member Value
Command "GBA_Fire"
Name 'XboxTypeS_RightTrigger'
Bindings[84]
Member Value
Command "GBA_WeaponPicker"
Name 'XboxTypeS_LeftShoulder'
Bindings[85]
Member Value
Command "GBA_AltFire"
Name 'XboxTypeS_LeftTrigger'
Bindings[86]
Member Value
Command "GBA_SwitchToBestWeapon_Gamepad"
Name 'XboxTypeS_RightThumbstick'
Bindings[87]
Member Value
Command "GBA_Jump_Gamepad"
Name 'XboxTypeS_A'
Bindings[88]
Member Value
Command "GBA_ToggleMelee"
Name 'XboxTypeS_B'
Bindings[89]
Member Value
Command "GBA_ShowMap"
Name 'XboxTypeS_Y'
Bindings[90]
Member Value
Command "GBA_Use"
Name 'XboxTypeS_X'
Bindings[91]
Member Value
Command "GBA_ShowScores"
Name 'XboxTypeS_Back'
Bindings[92]
Member Value
Command "GBA_ToggleMinimap"
Name 'XboxTypeS_DPad_Up'
Bindings[93]
Member Value
Command "GBA_FeignDeath"
Name 'XboxTypeS_DPad_Down'
Bindings[94]
Member Value
Command "GBA_ShowCommandMenu"
Name 'XboxTypeS_DPad_Left'
Bindings[95]
Member Value
Command "GBA_ToggleSpeaking"
Name 'XboxTypeS_DPad_Right'
Bindings[96]
Member Value
Command "GBA_TurnLeft_Gamepad"
Name 'SIXAXIS_AccelX'
Bindings[97]
Member Value
Command "GBA_Look_Gamepad"
Name 'SIXAXIS_AccelZ'
Bindings[98]
Member Value
Command "GBA_MoveForward"
Name 'Up'
Bindings[99]
Member Value
Command "GBA_Backward"
Name 'Down'
Bindings[100]
Member Value
Command "GBA_TurnLeft"
Name 'Left'
Bindings[101]
Member Value
Command "GBA_TurnRight"
Name 'Right'
Bindings[102]
Member Value
Command "GBA_Jump"
Name 'LeftControl'
Bindings[103]
Member Value
Command "GBA_Use"
Name 'Enter'
Bindings[104]
Member Value
Command "GBA_Jump"
Name 'SpaceBar'
Bindings[105]
Member Value
Command "GBA_MoveForward"
Name 'W'
Bindings[106]
Member Value
Command "GBA_Backward"
Name 'S'
Bindings[107]
Member Value
Command "GBA_StrafeLeft"
Name 'A'
Bindings[108]
Member Value
Command "GBA_StrafeRight"
Name 'D'
Bindings[109]
Member Value
Command "GBA_Use"
Name 'E'
Bindings[110]
Member Value
Command "GBA_Fire"
Name 'LeftMouseButton'
Bindings[111]
Member Value
Command "GBA_AltFire"
Name 'RightMouseButton'
Bindings[112]
Member Value
Command "GBA_Duck"
Name 'C'
Bindings[113]
Member Value
Command "GBA_ShowMenu"
Name 'Escape'
Bindings[114]
Member Value
Command "GBA_PrevWeapon"
Name 'MouseScrollUp'
Bindings[115]
Member Value
Command "GBA_NextWeapon"
Name 'MouseScrollDown'
Bindings[116]
Member Value
Command "GBA_SwitchWeapon1"
Name 'one'
Bindings[117]
Member Value
Command "GBA_SwitchWeapon2"
Name 'two'
Bindings[118]
Member Value
Command "GBA_SwitchWeapon3"
Name 'three'
Bindings[119]
Member Value
Command "GBA_SwitchWeapon4"
Name 'four'
Bindings[120]
Member Value
Command "GBA_SwitchWeapon5"
Name 'five'
Bindings[121]
Member Value
Command "GBA_SwitchWeapon6"
Name 'six'
Bindings[122]
Member Value
Command "GBA_SwitchWeapon7"
Name 'seven'
Bindings[123]
Member Value
Command "GBA_SwitchWeapon8"
Name 'eight'
Bindings[124]
Member Value
Command "GBA_SwitchWeapon9"
Name 'nine'
Bindings[125]
Member Value
Command "GBA_SwitchWeapon10"
Name 'zero'
Bindings[126]
Member Value
Command "GBA_ToggleTranslocator"
Name 'Q'
Bindings[127]
Member Value
Command "GBA_Talk"
Name 'T'
Bindings[128]
Member Value
Command "GBA_TeamTalk"
Name 'Y'
Bindings[129]
Member Value
Command "GBA_Taunt1"
Name 'J'
Bindings[130]
Member Value
Command "GBA_Taunt2"
Name 'K'
Bindings[131]
Member Value
Command "GBA_Horn"
Name 'L'
Bindings[132]
Member Value
Command "GBA_ShowScores"
Name 'F1'
Bindings[133]
Member Value
Command "GBA_ShowMap"
Name 'F2'
Bindings[134]
Member Value
Command "GBA_ToggleMinimap"
Name 'F3'
Bindings[135]
Member Value
Command "stat net"
Name 'F6'
Bindings[136]
Member Value
Command "GBA_SwitchToBestWeapon"
Name 'G'
Bindings[137]
Member Value
Command "GBA_FeignDeath"
Name 'F'
Bindings[138]
Member Value
Command "GBA_GrowHud"
Name 'Equals'
Bindings[139]
Member Value
Command "GBA_ShrinkHud"
Name 'Minus'
Bindings[140]
Member Value
Command "GBA_ShowCommandMenu"
Name 'V'
Bindings[141]
Member Value
Command "GBA_ToggleSpeaking"
Name 'B'
Bindings[142]
Member Value
Command "Playersonly"
Name 'F4'
Bindings[143]
Member Value
Command "set D3DRenderDevice UsePostProcessEffects False"
Name 'F5'
Bindings[144]
Member Value
Command "set D3DRenderDevice UsePostProcessEffects True"
Name 'F6'
Bindings[145]
Member Value
Command "NextViewMode"
Name 'F7'
Bindings[146]
Member Value
Command "PrevViewMode"
Name 'F8'
Bindings[147]
Member Value
Command "BasePath 0"
Name 'M'
Bindings[148]
Member Value
Command "BasePath 1"
Name 'N'