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UE3:PlayerMovementVisualizer (UDK)
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Object >> GameStatsVisitorImpl >> GameStatsVisualizer >> PlayerMovementVisualizer |
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Visualizes the movement of players through the map as a series of lines
Properties[edit]
DrawingProperties[edit]
Type: array<PlayerMovementStatDrawingProperties>
Modifiers: const, config
Metadata to help draw the statistics
Players[edit]
Type: array<PlayerMovement>
All data to be drawn by this visualizer
Default values[edit]
Property | Value |
---|---|
FriendlyName | "Player Movement Visualizer" |
Structs[edit]
MovementSegment[edit]
Modifiers: native
String of player positions defining a contiguous movement in game
PlayerMovement[edit]
Modifiers: native
A given player's movement throughout the entire data set
- int PlayerIndex
- string PlayerName
- array<MovementSegment> Segments
- Texture2D StatSprite
- array<PosEntry> TempPositions
PlayerMovementStatDrawingProperties[edit]
Modifiers: native
Array of drawing properties per stat type setup in .ini
- string PawnClassName
- Name of the pawn type (checked as a substring so CogMarcus works for CogMarcusMP as well)
- string SpriteName
- Name of the sprite resource
- Texture2D StatSprite
- Actual sprite texture
PosEntry[edit]
Modifiers: native
Atomic position/rotation entry at a given time
- float Time
- Object.Vector Position
- Object.Rotator Rotation