Cogito, ergo sum

UE3:PrefabSequence (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 05:44, 17 January 2010 by Wormbo (Talk | contribs) (1 revision: class descriptions for UDK January update (part 4))

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UDK Object >> SequenceObject >> SequenceOp >> Sequence >> PrefabSequence
Package: 
Engine

Sequence for a PrefabInstance.

Copyright 1998-2009 Epic Games, Inc. All Rights Reserved

Properties

OwnerPrefab

Type: PrefabInstance

Modifiers: protected

the PrefabInstance actor that created this PrefabSequence.

Default values

Property Value
bDeletable False
ObjName "PrefabSequence"

Native functions

GetOwnerPrefab

native final function PrefabInstance GetOwnerPrefab () const

Wrapper for retrieving the current value of OwnerPrefab.

Returns:

a reference to the PrefabInstance that created this PrefabSequence

SetOwnerPrefab

native final function SetOwnerPrefab (PrefabInstance InOwner)

Accessor for setting the value of OwnerPrefab.

Parameters:

  • InOwner - the PrefabInstance that created this PrefabSequence.