Always snap to grid

UE3:PrimitiveComponentFactory (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UDK Object >> PrimitiveComponentFactory
Package: 
Engine
Direct subclasses:
MeshComponentFactory, SpeedTreeComponentFactory
This class in other games:
UT3

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

Property group 'Collision'

BlockActors

Type: bool

Modifiers: const


BlockNonZeroExtent

Type: bool

Modifiers: const


BlockRigidBody

Type: bool

Modifiers: const


BlockZeroExtent

Type: bool

Modifiers: const


CollideActors

Type: bool

Modifiers: const


Property group 'Rendering'

CastShadow

Type: bool


HiddenEditor

Type: bool


HiddenGame

Type: bool