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UE3:RB_ForceFieldExcludeVolume (UT3)
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RB_ForceFieldExcludeVolume: a bounding volume which removes the effect of a physical force field. Currently: RB_CylindricalForceActor
Properties[edit]
Property group 'RB_ForceFieldExcludeVolume'[edit]
ForceFieldChannel[edit]
Type: int
Used to identify which force fields this excluder applies to, ie if the channel ID matches then the excluder excludes this force field
Default value: 1
Default values[edit]
Property | Value |
---|---|
CollisionType | COLLIDE_CustomDefault |
Subobjects[edit]
BrushComponent0[edit]
Class: Engine.BrushComponent
Inherits from: Volume.BrushComponent0
Property | Value |
---|---|
BlockNonZeroExtent | False |