Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
Difference between revisions of "UE3:SeqAct AddRemoveFaceFXAnimSet (UDK)"
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− | ! {{tl|SeqOpInputLink||SequenceOp|Member}} | + | ! {{tl|SeqOpInputLink||SequenceOp structs|Member}} |
! Value | ! Value | ||
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{| class="list defaults" | {| class="list defaults" | ||
− | ! {{tl|SeqOpInputLink||SequenceOp|Member}} | + | ! {{tl|SeqOpInputLink||SequenceOp structs|Member}} |
! Value | ! Value | ||
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Revision as of 05:24, 17 January 2010
Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_AddRemoveFaceFXAnimSet |
- Package:
- Engine
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Properties
Property group 'SeqAct_AddRemoveFaceFXAnimSet'
FaceFXAnimSets
Type: array<FaceFXAnimSet>
Modifiers: deprecated
List of FaceFXAnimSets to add to Pawn Target
Default values
Property | Value | ||||
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InputLinks[0] |
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InputLinks[1] |
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ObjCategory | "Pawn" | ||||
ObjName | "Add Remove FaceFXAnimSet" |