Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE3:SeqAct_AttachToEvent (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_AttachToEvent
Package: 
Engine
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'SeqAct_AttachToEvent'[edit]

bPreferController[edit]

Type: bool

prefer to attach events to Controllers instead of Pawns (for events you want to persist beyond the target dying and respawning)

Default values[edit]

Property Value
EventLinks[0]
Member Value
ExpectedType Class'Engine.SequenceEvent'
LinkDesc "Event"
ObjCategory "Event"
ObjName "Attach To Event"
VariableLinks[0]
Member Value
LinkDesc "Attachee"
PropertyName