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UE3:SeqAct_Gate (UT3)
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Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_Gate |
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Properties
Property group 'SeqAct_Gate'
AutoCloseCount
Type: int
Auto close after this many activations
bOpen
Type: bool
Is this gate currently open?
Default value: True
Default values
Property | Value | ||||
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bAutoActivateOutputLinks | False | ||||
bSuppressAutoComment | False | ||||
InputLinks[1] |
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InputLinks[2] |
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InputLinks[3] |
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ObjCategory | "Misc" | ||||
ObjName | "Gate" |
Events
IsValidUISequenceObject
event bool IsValidUISequenceObject (optional UIScreenObject TargetObject)
Overrides: SequenceObject.IsValidUISequenceObject
Determines whether this class should be displayed in the list of available ops in the UI's kismet editor.
Parameters:
- TargetObject - the widget that this SequenceObject would be attached to.
Returns:
- TRUE if this sequence object should be available for use in the UI kismet editor