Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:SeqAct_MakeNoise (UT3)

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UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_MakeNoise
Package: 
Engine
This class in other games:
UDK

Causes target actor to make a noise that AI will hear

Properties[edit]

Property group 'SeqAct_MakeNoise'[edit]

Loudness[edit]

Type: float


Default value: 1.0

Default values[edit]

Property Value
ObjCategory "AI"
ObjClassVersion 2
ObjName "MakeNoise"