Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:SeqAct_ModifyCover (UT3)

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UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_ModifyCover
Package: 
Engine
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'SeqAct_ModifyCover'[edit]

ManualCoverType[edit]

Type: CoverLink.ECoverType

New cover type to set for "Manual Adjust"

Slots[edit]

Type: array<int>

List of slots to modify

Default values[edit]

Property Value
InputLinks[0]
Member Value
LinkDesc "Enable Slots"
InputLinks[1]
Member Value
LinkDesc "Disable Slots"
InputLinks[2]
Member Value
LinkDesc "Auto Adjust"
InputLinks[3]
Member Value
LinkDesc "Manual Adjust"
ObjCategory "Cover"
ObjName "Modify Cover"