Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:SeqAct_Possess (UT3)

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UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_Possess
Package: 
Engine
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'SeqAct_Possess'[edit]

bKillOldPawn[edit]

Type: bool

true if should kill old pawn

bTryToLeaveVehicle[edit]

Type: bool

Try to leave vehicle if manning one

Default value: True

Internal variables[edit]

PawnToPossess[edit]

Type: Pawn

Modifiers: transient


Default values[edit]

Property Value
ObjCategory "Pawn"
ObjName "Possess Pawn"
VariableLinks[1]
Member Value
ExpectedType Class'Engine.SeqVar_Object'
LinkDesc "Pawn Target"
MaxVars 255
MinVars 1