Cogito, ergo sum

UE3:SeqAct_SetBlockRigidBody (UDK)

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UDK Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_SetBlockRigidBody

Contents

Package: 
Engine
This class in other games:
UT3


Default values

Property Value
InputLinks[0]
Member Value
LinkDesc "Turn On"
InputLinks[1]
Member Value
LinkDesc "Turn Off"
ObjCategory "Physics"
ObjName "Set BlockRigidBody"