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Difference between revisions of "UE3:SeqAct SetStaticMesh (UDK)"
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==Properties== | ==Properties== |
Latest revision as of 07:26, 17 January 2010
Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_SetStaticMesh |
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Properties[edit]
Property group 'SeqAct_SetStaticMesh'[edit]
bAllowDecalsToReattach[edit]
Type: bool
if True then any decals attached to the previous mesh will be reattached to the new mesh
bIsAllowedToMove[edit]
Type: bool
if True then the mesh will be treated as if it is movable
Default value: True
NewStaticMesh[edit]
Type: StaticMesh
Default values[edit]
Property | Value |
---|---|
ObjCategory | "Actor" |
ObjName | "Set StaticMesh" |