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UE3:SeqAct_ToggleConstraintDrive (UDK)
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Revision as of 05:47, 17 January 2010 by Wormbo (Talk | contribs) (1 revision: class descriptions for UDK January update (part 5))
Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_ToggleConstraintDrive |
- Package:
- Engine
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Properties
Property group 'SeqAct_ToggleConstraintDrive'
bEnableAngularPositionDrive
Type: bool
If TRUE, when the Enable Drive input is fired, will enable angular position drive on the attached constraint actor
bEnableAngularVelocityDrive
Type: bool
If TRUE, when the Enable Drive input is fired, will enable angular velocity drive on the attached constraint actor
bEnableLinearPositionDrive
Type: bool
If TRUE, when the Enable Drive input is fired, will enable linear position drive on the attached constraint actor
bEnableLinearvelocityDrive
Type: bool
If TRUE, when the Enable Drive input is fired, will enable linear velocity drive on the attached constraint actor
Default values
Property | Value | ||||
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InputLinks[0] |
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InputLinks[1] |
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ObjCategory | "Physics" | ||||
ObjName | "Toggle Constraint Drive" |