Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:SeqCond_CompareBool (UDK)

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UDK Object >> SequenceObject >> SequenceOp >> SequenceCondition >> SeqCond_CompareBool

Contents

Package: 
Engine
This class in other games:
UT3


Default values

Property Value
ObjCategory "Comparison"
ObjName "Compare Bool"
OutputLinks[0]
Member Value
LinkDesc "True"
OutputLinks[1]
Member Value
LinkDesc "False"
VariableLinks[0]
Member Value
ExpectedType Class'Engine.SeqVar_Bool'
LinkDesc "Bool"