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UE3:SeqEvent_PickupStatusChange (UT3)

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UT3 Object >> SequenceObject >> SequenceOp >> SequenceEvent >> SeqEvent_PickupStatusChange

Contents

Package: 
Engine
This class in other games:
UDK

event that is triggered when a PickupFactory's status changes

Default values[edit]

Property Value
bPlayerOnly False
MaxTriggerCount 0
ObjName "Pickup Status Change"
OutputLinks[0]
Member Value
LinkDesc "Available"
OutputLinks[1]
Member Value
LinkDesc "Taken"