Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

Difference between revisions of "UE3:SeqVar RandomFloat (UDK)"

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m (1 revision: class descriptions for UDK January update (part 5))
 
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Latest revision as of 06:48, 17 January 2010

UDK Object >> SequenceObject >> SequenceVariable >> SeqVar_Float >> SeqVar_RandomFloat
Package: 
Engine
This class in other games:
UT3

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'SeqVar_RandomFloat'[edit]

Max[edit]

Type: float

Max value for randomness

Default value: 1.0

Min[edit]

Type: float

Min value for randomness

Default values[edit]

Property Value
ObjName "Random Float"