My program doesn't have bugs. It just develops random features.

Difference between revisions of "UE3:SeqVar RandomInt (UDK)"

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m (1 revision: class descriptions for UDK January update (part 5))
 
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{{infobox class
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{{UE3:SeqVar_RandomInt (UT3)}}
| package = Engine
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| parent1 = SeqVar_Int
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| parent2 = SequenceVariable
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| parent3 = SequenceObject
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| parent4 = Object
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}}
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{{autogenerated}}
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<!-- enter class description -->
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==Properties==
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===Property group 'SeqVar_RandomInt'===
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====Max====
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'''Type:''' [[int]]
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Max value for randomness
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'''Default value:''' 100
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====Min====
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'''Type:''' [[int]]
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<!-- enter variable description -->
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===Default values===
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{| class="list defaults"
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! Property
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! Value
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|-
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| {{tl|ObjName||SequenceObject}}
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| "Random Int"
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|}
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Latest revision as of 05:48, 17 January 2010

UDK Object >> SequenceObject >> SequenceVariable >> SeqVar_Int >> SeqVar_RandomInt
Package: 
Engine
This class in other games:
UT3

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'SeqVar_RandomInt'[edit]

Max[edit]

Type: int

Max value for randomness

Default value: 100

Min[edit]

Type: int

Min value for randomness

Default values[edit]

Property Value
ObjName "Random Int"