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Difference between revisions of "UE3:SettingsProfile (UT3)"

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Latest revision as of 02:24, 16 August 2009

UT3 Object >> SettingsProfile
Package: 
Engine

Used to copy data from any Settings class derivative, and store it in a .ini file; Primarily used by the instant action and host game menus, to save game settings values

Properties[edit]

DataBindingProperties[edit]

Type: array<DataBindingInfo>

Modifiers: config

A list of saved databinding object properties

LocalizedSettings[edit]

Type: array<LocalizedSettingInfo>

Modifiers: config

A list of saved localized settings

PropertySettings[edit]

Type: array<DataBindingInfo>

Modifiers: config


SettingsClassName[edit]

Type: name

Modifiers: config

The class of the settings object which the current data was taken from

Structs[edit]

DataBindingInfo[edit]

name Property 
string Value 

LocalizedSettingInfo[edit]

int ID 
int Value 

Instance functions[edit]

SaveSettings[edit]

function SaveSettings (Settings InObj)


TransferSettings[edit]

function TransferSettings (Settings InObj, optional bool bForceTransfer)