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UE3:SettingsProfile (UT3)
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Revision as of 03:16, 16 August 2009 by (Talk)
Object >> SettingsProfile |
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- Engine
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Used to copy data from any Settings class derivative, and store it in a .ini file; Primarily used by the instant action and host game menus, to save game settings values
Properties
DataBindingProperties
Type: array<DataBindingInfo>
Modifiers: config
A list of saved databinding object properties
LocalizedSettings
Type: array<LocalizedSettingInfo>
Modifiers: config
A list of saved localized settings
PropertySettings
Type: array<DataBindingInfo>
Modifiers: config
SettingsClassName
Type: name
Modifiers: config
The class of the settings object which the current data was taken from
Structs
DataBindingInfo
LocalizedSettingInfo
Instance functions
SaveSettings
function SaveSettings (Settings InObj)