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UE3:SoundNodeModulatorContinuous (UDK)
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Defines a random volume and pitch modification as a sound plays
Properties
Property group 'SoundNodeModulatorContinuous'
PitchModulation
Type: DistributionFloat.RawDistributionFloat
Default value:
Member | Value |
---|---|
Distribution | DistributionPitch |
LookupTable |
|
LookupTableChunkSize | 2 |
LookupTableNumElements | 2 |
Op | 2 |
VolumeModulation
Type: DistributionFloat.RawDistributionFloat
Default value:
Member | Value |
---|---|
Distribution | DistributionVolume |
LookupTable |
|
LookupTableChunkSize | 2 |
LookupTableNumElements | 2 |
Op | 2 |