I'm a doctor, not a mechanic

UE3:SoundNodeModulatorContinuous (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UDK Object >> SoundNode >> SoundNodeModulatorContinuous
Package: 
Engine
This class in other games:
UT3

Defines a random volume and pitch modification as a sound plays

Properties[edit]

Property group 'SoundNodeModulatorContinuous'[edit]

PitchModulation[edit]

Type: DistributionFloat.RawDistributionFloat


Default value:

Member Value
Distribution DistributionPitch
LookupTable
  1. 0.95
  2. 1.05
  3. 0.95
  4. 1.05
  5. 0.95
  6. 1.05
LookupTableChunkSize 2
LookupTableNumElements 2
Op 2

VolumeModulation[edit]

Type: DistributionFloat.RawDistributionFloat


Default value:

Member Value
Distribution DistributionVolume
LookupTable
  1. 0.95
  2. 1.05
  3. 0.95
  4. 1.05
  5. 0.95
  6. 1.05
LookupTableChunkSize 2
LookupTableNumElements 2
Op 2