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UE3:SoundNodeModulator (UDK)
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Revision as of 11:47, 6 November 2009 by (Talk)
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Defines a random volume and pitch modification when a sound starts
Properties[edit]
Property group 'Modulation'[edit]
PitchMax[edit]
Type: float
The upper bound of pitch (1.0 is no change)
Default value: 1.05
PitchMin[edit]
Type: float
The lower bound of pitch (1.0 is no change)
Default value: 0.95
VolumeMax[edit]
Type: float
The upper bound of volume (1.0 is no change)
Default value: 1.05
VolumeMin[edit]
Type: float
The lower bound of volume (1.0 is no change)
Default value: 0.95
Internal variables[edit]
PitchModulation[edit]
Type: DistributionFloat.RawDistributionFloat
Modifiers: deprecated
Default value:
Member | Value |
---|---|
Distribution | DistributionPitch |
LookupTable |
|
LookupTableChunkSize | 2 |
LookupTableNumElements | 2 |
Op | 2 |
VolumeModulation[edit]
Type: DistributionFloat.RawDistributionFloat
Modifiers: deprecated
Default value:
Member | Value |
---|---|
Distribution | DistributionVolume |
LookupTable |
|
LookupTableChunkSize | 2 |
LookupTableNumElements | 2 |
Op | 2 |