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UE3:TeamChatProxy (UT3)

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UT3 Object >> Actor >> Controller >> PlayerController >> Admin >> MessagingSpectator >> TeamChatProxy
Package: 
WebAdmin

Provides a proxy for team chat

Copyright 2008 Epic Games, Inc. All Rights Reserved

Author: Michiel 'elmuerte' Hendriks

Properties[edit]

receivers[edit]

Type: array<delegate<MessagingSpectator.ReceiveMessage> >


Subobjects[edit]

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: MessagingSpectator.CollisionCylinder

No new values.

Sprite[edit]

Class: Engine.SpriteComponent

Inherits from: MessagingSpectator.Sprite

No new values.

Functions[edit]

Events[edit]

TeamMessage[edit]

reliable client event TeamMessage (PlayerReplicationInfo PRI, coerce string S, name Type, optional float MsgLifeTime)

Overrides: MessagingSpectator.TeamMessage


Other instance functions[edit]

AddReceiver[edit]

function AddReceiver (delegate<MessagingSpectator.ReceiveMessageReceiveMessageDelegate)


ClearReceiver[edit]

function ClearReceiver (delegate<MessagingSpectator.ReceiveMessageReceiveMessageDelegate)


InitPlayerReplicationInfo[edit]

function InitPlayerReplicationInfo ()

Overrides: MessagingSpectator.InitPlayerReplicationInfo

spawns and initializes the PlayerReplicationInfo for this Controller