Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:TextureCube (UDK)

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UDK Object >> Surface >> Texture >> TextureCube
Package: 
Engine
This class in other games:
UT3

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

Property group 'TextureCube'

FaceNegX

Type: Texture2D

Modifiers: const


FaceNegY

Type: Texture2D

Modifiers: const


FaceNegZ

Type: Texture2D

Modifiers: const


FacePosX

Type: Texture2D

Modifiers: const


FacePosY

Type: Texture2D

Modifiers: const


FacePosZ

Type: Texture2D

Modifiers: const


Internal variables

bIsCubemapValid

Type: bool

Modifiers: transient, const

Cached information on whether the cubemap is valid, aka all faces are non NULL and match in width, height and format.

Format

Type: Texture.EPixelFormat

Modifiers: transient, const

Cached format of the cubemap

NumMips

Type: int

Modifiers: transient, const

Cached number of mips in the cubemap

SizeX

Type: int

Modifiers: transient, const

Cached width of the cubemap.

SizeY

Type: int

Modifiers: transient, const

Cached height of the cubemap.