Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:TextureCube (UDK)
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties
Property group 'TextureCube'
FaceNegX
Type: Texture2D
Modifiers: const
FaceNegY
Type: Texture2D
Modifiers: const
FaceNegZ
Type: Texture2D
Modifiers: const
FacePosX
Type: Texture2D
Modifiers: const
FacePosY
Type: Texture2D
Modifiers: const
FacePosZ
Type: Texture2D
Modifiers: const
Internal variables
bIsCubemapValid
Type: bool
Modifiers: transient, const
Cached information on whether the cubemap is valid, aka all faces are non NULL and match in width, height and format.
Format
Type: Texture.EPixelFormat
Modifiers: transient, const
Cached format of the cubemap
NumMips
Type: int
Modifiers: transient, const
Cached number of mips in the cubemap
SizeX
Type: int
Modifiers: transient, const
Cached width of the cubemap.
SizeY
Type: int
Modifiers: transient, const
Cached height of the cubemap.