Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:UIAction_GetLastFocused (UT3)
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Object >> SequenceObject >> SequenceOp >> SequenceAction >> UIAction >> UIAction_GetLastFocused |
- Package:
- Engine
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This action gets the widget that was last focused for a specified parent.
Properties[edit]
Property group 'UIAction_GetLastFocused'[edit]
LastFocused[edit]
Type: UIScreenObject
The item that was last focused, this var is used for the writeable variable link.
Parent[edit]
Type: UIScreenObject
Parent that we are searching in for the last focused item. If NULL the scene is used.
Default values[edit]
Property | Value | ||||||||||
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ObjName | "Get Last Focused" | ||||||||||
OutputLinks[0] |
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OutputLinks[1] |
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VariableLinks[0] |
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VariableLinks[1] |
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