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UE3:UIAction_GetLastFocused (UT3)

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UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> UIAction >> UIAction_GetLastFocused
Package: 
Engine

This action gets the widget that was last focused for a specified parent.

Properties

Property group 'UIAction_GetLastFocused'

LastFocused

Type: UIScreenObject

The item that was last focused, this var is used for the writeable variable link.

Parent

Type: UIScreenObject

Parent that we are searching in for the last focused item. If NULL the scene is used.

Default values

Property Value
ObjName "Get Last Focused"
OutputLinks[0]
Member Value
LinkDesc "Success"
OutputLinks[1]
Member Value
LinkDesc "Failed"
VariableLinks[0]
Member Value
LinkDesc "Parent"
MaxVars 1
PropertyName 'Parent'
VariableLinks[1]
Member Value
bHidden False
ExpectedType Class'Engine.SeqVar_Object'
LinkDesc "Last Focused"
PropertyName 'LastFocused'