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UE3:UIAction_GetLoggedInPlayerCount (UT3)
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Object >> SequenceObject >> SequenceOp >> SequenceAction >> UIAction >> UIAction_GetLoggedInPlayerCount |
- Package:
- Engine
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This action returns the number of players logged in.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
Property group 'UIAction_GetLoggedInPlayerCount'[edit]
MaxPlayers[edit]
Type: int
Maximum number of players this game supports.
Default value: 4
Internal variables[edit]
NumLocalOnly[edit]
Type: int
Number of people logged with a non-online profile.
NumOnlineEnabled[edit]
Type: int
Number of people logged with a online enabled profile.
TotalLoggedIn[edit]
Type: int
Number of people logged-in in total.
Default values[edit]
Property | Value | ||||||||||||||
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ObjCategory | "Online" | ||||||||||||||
ObjName | "Get Logged-in Player Count" | ||||||||||||||
VariableLinks[3] |
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VariableLinks[4] |
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VariableLinks[5] |
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Events[edit]
GetLoginStatus[edit]
event GetLoginStatus ()
Gets the number of logged in players from the OnlineSubsystem and stores them into a variable.