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UE3:UIAction_GetNATType (UT3)

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UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> UIAction >> UIAction_GetNATType
Package: 
Engine

This action gets the NAT type of the current network system.

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

bAlwaysOpen[edit]

Type: bool

Modifiers: config

Debug bool to force this action to always return NAT_Open.

Default values[edit]

Property Value
bAutoActivateOutputLinks False
ObjCategory "Online"
ObjName "Get NAT Type"
OutputLinks[0]
Member Value
LinkDesc "Unknown"
OutputLinks[1]
Member Value
LinkDesc "Open"
OutputLinks[2]
Member Value
LinkDesc "Moderate"
OutputLinks[3]
Member Value
LinkDesc "Strict"

Events[edit]

GetNATType[edit]

event bool GetNATType (out OnlineSubsystem.ENATType OutNATType)

Gets the current NAT type from the online system.

Parameters:

  • OutNATType - Storage variable for our NAT type.

Returns:

TRUE if we got a NAT type, FALSE otherwise.