Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:UIAction_GetProgressBarValue (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> UIAction >> UIAction_GetValue >> UIAction_GetProgressBarValue
Package: 
Engine

This action retrieves the current value of the progressbar which is the target of this action.

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved

Properties[edit]

Property group 'UIAction_GetProgressBarValue'[edit]

bPercentageValue[edit]

Type: bool

Specifies whether the output value will be returned as a percentage of total progressbar range

Internal variables[edit]

Value[edit]

Type: float

Value that will be set by the UIProgressBar handler

Default values[edit]

Property Value
ObjName "Get ProgressBar Value"
VariableLinks[3]
Member Value
bWriteable True
ExpectedType Class'Engine.SeqVar_Float'
LinkDesc "Value"
MaxVars 255
MinVars 1
PropertyName 'Value'