Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:UIAction_GetTextValue (UT3)
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Object >> SequenceObject >> SequenceOp >> SequenceAction >> UIAction >> UIAction_GetValue >> UIAction_GetTextValue |
- Package:
- Engine
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This action is used to retrieve the value from widgets that support string data.
Copyright 2007 Epic Games, Inc. All Rights Reserved
Properties[edit]
StringValue[edit]
Type: string
Stores the value from the GetTextValue handler
Default values[edit]
Property | Value | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ObjName | "Get Text Value" | ||||||||||||||
VariableLinks[3] |
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