Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:UIAction_ReplacePage (UT3)
Object >> SequenceObject >> SequenceOp >> SequenceAction >> UIAction >> UIAction_TabControl >> UIAction_ReplacePage |
- Package:
- Engine
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Replaces a tab page with a different tab page.
Copyright 2007 Epic Games, Inc. All Rights Reserved
Properties[edit]
Property group 'UIAction_ReplacePage'[edit]
bFocusPage[edit]
Type: bool
Specifies whether the page should also be given focus once it's successfully added to the tab control.
Default value: True
TabPageClass[edit]
the class to use for the new page class
Default value: Class'Engine.UITabPage'
Internal variables[edit]
PagePrefab[edit]
Type: UITabPage
Optional UIPrefab to use as the template for the new page. If specified, this will be used instead of the value of TabPageClass.
PageToInsert[edit]
Type: UITabPage
Reference to an existing page instance. If non-NULL, this page will be inserted rather than creating a new one.
PageToRemove[edit]
Type: UITabPage
reference to the page that should be removed
Default values[edit]
Property | Value | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ObjName | "Replace Page" | ||||||||||||||
VariableLinks[3] |
|
||||||||||||||
VariableLinks[4] |
|
||||||||||||||
VariableLinks[5] |
|
||||||||||||||
VariableLinks[6] |
|
Events[edit]
Activated[edit]
Overrides: SequenceOp.Activated
Called when this event is activated. Performs the logic for this action.