Always snap to grid

UE3:UIAction_ShowLoginUI (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:11, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> UIAction >> UIAction_ShowLoginUI
Package: 
Engine

This action tells the online subsystem to show the login ui

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'UIAction_ShowLoginUI'[edit]

bShowOnlineOnly[edit]

Type: bool

Whether to show the online only enabled profiles or not

Internal variables[edit]

bIsDone[edit]

Type: bool

Whether the async call is done or not

Default values[edit]

Property Value
bAutoTargetOwner True
bLatentExecution True
ObjCategory "Online"
ObjName "Show Login UI"

Functions[edit]

Events[edit]

ShowUI[edit]

event ShowUI ()

Triggers the async call.

Other instance functions[edit]

OnLoginCancelled[edit]

function OnLoginCancelled ()

Login was cancelled. Sets the bIsDone flag to true so we unblock kismet.

Todo: amitt do error handling due to canceling

OnLoginChanged[edit]

function OnLoginChanged ()

Sets the bIsDone flag to true so we unblock kismet.