Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:UIAction_ShowLoginUI (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> SequenceObject >> SequenceOp >> SequenceAction >> UIAction >> UIAction_ShowLoginUI |
- Package:
- Engine
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
This action tells the online subsystem to show the login ui
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties
Property group 'UIAction_ShowLoginUI'
bShowOnlineOnly
Type: bool
Whether to show the online only enabled profiles or not
Internal variables
bIsDone
Type: bool
Whether the async call is done or not
Default values
Property | Value |
---|---|
bAutoTargetOwner | True |
bLatentExecution | True |
ObjCategory | "Online" |
ObjName | "Show Login UI" |
Functions
Events
ShowUI
event ShowUI ()
Triggers the async call.
Other instance functions
OnLoginCancelled
function OnLoginCancelled ()
Login was cancelled. Sets the bIsDone flag to true so we unblock kismet.
Todo: amitt do error handling due to canceling
OnLoginChanged
function OnLoginChanged ()
Sets the bIsDone flag to true so we unblock kismet.