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UE3:UIDataProvider_OnlinePartyChatList (UDK)
Object >> UIRoot >> UIDataProvider >> UIDataProvider_OnlinePlayerDataBase >> UIDataProvider_OnlinePartyChatList |
Contents
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This class is responsible for retrieving the party chat member list from the online subsystem and populating the UI with that data.
Properties[edit]
IsInGameSessionCol[edit]
Type: string
Modifiers: localized
The column name to display in the UI
IsInPartyVoiceCol[edit]
Type: string
Modifiers: localized
The column name to display in the UI
IsLocalCol[edit]
Type: string
Modifiers: localized
The column name to display in the UI
IsPlayingThisGameCol[edit]
Type: string
Modifiers: localized
The column name to display in the UI
IsTalkingCol[edit]
Type: string
Modifiers: localized
The column name to display in the UI
NatTypeCol[edit]
Type: string
Modifiers: localized
The column name to display in the UI
NatTypes[edit]
Modifiers: localized
The text to use for nat types
Default value: "Unknown"
NickNameCol[edit]
Type: string
Modifiers: localized
The column name to display in the UI
PartyMembersList[edit]
Type: array<OnlineSubsystem.OnlinePartyMember>
Gets a copy of the friends data from the online subsystem
Functions[edit]
Events[edit]
OnRegister[edit]
Overrides: UIDataProvider_OnlinePlayerDataBase.OnRegister
Binds the player to this provider. Starts the async friends list gathering
Parameters:
- InPlayer - the player that we are retrieving friends for
OnUnregister[edit]
Overrides: UIDataProvider_OnlinePlayerDataBase.OnUnregister
Clears our delegate for getting login change notifications
RefreshMembersList[edit]
Re-reads the friends list to freshen any cached data
Other instance functions[edit]
OnLoginChange[edit]
Executes a refetching of the friends data when the login for this player changes
Parameters:
- LocalUserNum - the player that logged in/out