Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE3:UIDataProvider_SettingsArray (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UDK Object >> UIRoot >> UIDataProvider >> UIDataProvider_SettingsArray
Package: 
Engine
Implemented interfaces
UIListElementCellProvider, UIListElementProvider
This class in other games:
UT3

This class is responsible for exposing string settings as arrays to the ui

Properties[edit]

ColumnHeaderText[edit]

Type: string

Modifiers: const

string to use in list column headers for this setting; assigned from the ColumnHeaderText property for the corresponding property or setting from the Settings object.

Settings[edit]

Type: Settings

Holds the settings object that will be exposed to the UI

SettingsId[edit]

Type: int

The settings id this provider is responsible for managing

SettingsName[edit]

Type: name

Cache for faster compares

Values[edit]

Type: array<Settings.IdToStringMapping>

Cached set of possible values for this array

Default values[edit]

Property Value
WriteAccessType ACCESS_WriteAll