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UE3:UIDataStore_Settings (UT3)

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UT3 Object >> UIRoot >> UIDataProvider >> UIDataStore >> UIDataStore_Settings

Contents

Package: 
Engine
Direct subclasses:
UIDataStore_OnlineGameSettings, UIDataStore_SessionSettings, UIDataStore_PlayerSettings
This class in other games:
UDK

Base class for all settings data stores. Settings data stores provide the UI with access to the game-specific or global configurable settings. A settings data store may expose such data as a gametype's configured MaxPlayers, GoalScore, etc, or user-specific data such as the the user's configured button layout. Settings data stores are also responsible for publishing user selections to the appropriate persistent location so that these values are used by the gameplay code when the game is played

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Default values[edit]

Property Value
Tag 'Settings'