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UE3:UIDataStore_Settings (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> UIRoot >> UIDataProvider >> UIDataStore >> UIDataStore_Settings |
Contents
- Package:
- Engine
- Direct subclasses:
- UIDataStore_OnlineGameSettings, UIDataStore_SessionSettings, UIDataStore_PlayerSettings
- This class in other games:
- UDK
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Base class for all settings data stores. Settings data stores provide the UI with access to the game-specific or global configurable settings. A settings data store may expose such data as a gametype's configured MaxPlayers, GoalScore, etc, or user-specific data such as the the user's configured button layout. Settings data stores are also responsible for publishing user selections to the appropriate persistent location so that these values are used by the gameplay code when the game is played
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
Default values[edit]
Property | Value |
---|---|
Tag | 'Settings' |