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UE3:UIEvent_MetaObject (UT3)
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Object >> SequenceObject >> SequenceOp >> SequenceEvent >> UIEvent >> UIEvent_MetaObject |
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This object is a event that draw connections for all other UI Event objects, it allows the user to bind/remove input events.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Note: native because C++ code activates this event
Default values[edit]
Property | Value |
---|---|
bDeletable | False |
ObjName | "State Input Events" |
Events[edit]
IsValidUISequenceObject[edit]
event bool IsValidUISequenceObject (optional UIScreenObject TargetObject)
Overrides: UIEvent.IsValidUISequenceObject
Determines whether this class should be displayed in the list of available ops in the UI's kismet editor.
Parameters:
- TargetObject - the widget that this SequenceObject would be attached to.
Returns:
- TRUE if this sequence object should be available for use in the UI kismet editor