I don't need to test my programs. I have an error-correcting modem.

UE3:UIEvent_SubmitListData (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> SequenceObject >> SequenceOp >> SequenceEvent >> UIEvent >> UIEvent_SubmitData >> UIEvent_SubmitListData
Package: 
Engine

This event is activated the user "clicks" or otherwise chooses a list item.

The Activator for this event should be a UIList object.

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved

Properties

Property group 'UIEvent_SubmitListData'

SelectedItem

Type: int

Modifiers: editconst, transient

Stores the value of the selected item associated with this event's activator list.

Default values

Property Value
ObjName "Submit List Selection"
VariableLinks[3]
Member Value
bWriteable True
ExpectedType Class'Engine.SeqVar_Int'
LinkDesc "Selected Item"
MaxVars 255
MinVars 1
PropertyName 'SelectedItem'

Events

IsValidUISequenceObject

event bool IsValidUISequenceObject (optional UIScreenObject TargetObject)

Overrides: UIEvent.IsValidUISequenceObject

Determines whether this class should be displayed in the list of available ops in the UI's kismet editor.

Parameters:

  • TargetObject - the widget that this SequenceObject would be attached to.

Returns:

TRUE if this sequence object should be available for use in the UI kismet editor