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UE3:UIEvent_SubmitTextData (UT3)

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UT3 Object >> SequenceObject >> SequenceOp >> SequenceEvent >> UIEvent >> UIEvent_SubmitData >> UIEvent_SubmitTextData
Package: 
Engine

This event is activated when a control that contains text data submits the string value.

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Note: native because C++ code activates this event

Properties[edit]

Property group 'UIEvent_SubmitTextData'[edit]

bClearValue[edit]

Type: bool

Indicates whether the string value in the owning widget should be cleared

Default value: True

Value[edit]

Type: string

the string value that is being published

Default values[edit]

Property Value
ObjName "Submit Text"
VariableLinks[3]
Member Value
bWriteable True
ExpectedType Class'Engine.SeqVar_String'
LinkDesc "Value"
MaxVars 255
MinVars 1
PropertyName 'Value'

Events[edit]

IsValidUISequenceObject[edit]

event bool IsValidUISequenceObject (optional UIScreenObject TargetObject)

Overrides: UIEvent.IsValidUISequenceObject

Determines whether this class should be displayed in the list of available ops in the UI's kismet editor.

Parameters:

  • TargetObject - the widget that this SequenceObject would be attached to.

Returns:

TRUE if this sequence object should be available for use in the UI kismet editor