The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

UE3:UIPrefabScene (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UDK Object >> UIRoot >> UIScreenObject >> UIScene >> UIPrefabScene
Package: 
Engine
This class in other games:
UT3

This is a special type of scene used for allowing UIPrefabs to be opened for edit in the UI editor. It is created on demand and is never saved into a package. It only allows a single child widget to be added which must be a UIPrefab object.

Subobjects[edit]

SceneEventComponent[edit]

Class: Engine.UIComp_Event

Inherits from: UIScene.SceneEventComponent

No new values.