Always snap to grid
UE3:UIPreviewString (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UnrealEd
- Within class:
- UIScreenObject
- This class in other games:
- UT3
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This specialized version of UIString is used by preview panels in style editors. Since those strings are created using CDOs as their Outer, the menu state used to apply style data must be set manually.
Properties[edit]
CurrentMenuState[edit]
Type: UIState
Modifiers: private
PreviewViewportSize[edit]
Type: Object.Vector2D
Modifiers: const, private
The size of the preview window's viewport - set by the WxTextPreviewPanel that handles this string.