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UE3:UIPreviewString (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 11:47, 6 November 2009 by (Talk)
- Package:
- UnrealEd
- Within class:
- UIScreenObject
- This class in other games:
- UT3
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This specialized version of UIString is used by preview panels in style editors. Since those strings are created using CDOs as their Outer, the menu state used to apply style data must be set manually.
Properties
CurrentMenuState
Type: UIState
Modifiers: private
PreviewViewportSize
Type: Object.Vector2D
Modifiers: const, private
The size of the preview window's viewport - set by the WxTextPreviewPanel that handles this string.