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UE3:UIPreviewString (UDK)

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Revision as of 11:47, 6 November 2009 by (Talk)

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UDK Object >> UIRoot >> UIString >> UIPreviewString
Package: 
UnrealEd
Within class: 
UIScreenObject
This class in other games:
UT3

This specialized version of UIString is used by preview panels in style editors. Since those strings are created using CDOs as their Outer, the menu state used to apply style data must be set manually.

Properties

CurrentMenuState

Type: UIState

Modifiers: private


PreviewViewportSize

Type: Object.Vector2D

Modifiers: const, private

The size of the preview window's viewport - set by the WxTextPreviewPanel that handles this string.