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UE3:UIState_TargetedTab (UT3)

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UT3 Object >> UIRoot >> UIState >> UIState_TargetedTab
Package: 
Engine
Implemented interfaces
UIEventContainer
This class in other games:
UDK

A state very similar to focused, but only supports the UITabButton class. Used by the tab control when previewing other tab pages to indicate which tab button's page is currently visible.

Note: native only because UITabButton references this class in native code. Copyright 2007 Epic Games, Inc. All Rights Reserved.

Events[edit]

IsWidgetClassSupported[edit]

event bool IsWidgetClassSupported (class<UIScreenObjectWidgetClass)

Overrides: UIState.IsWidgetClassSupported

Determines whether this state can be used by the widget class specified. Only used in the UI editor to remove unsupported states from the various controls and menus.

Parameters:

  • WidgetClass - the widget class to check.

Returns:

TRUE if this state can appear in the state-related controls and menus for WidgetClass.