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UE3:UITexture (UT3)
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Acts as the raw interface for providing a texture or material to the UI.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
Properties[edit]
ImageStyleData[edit]
Type: UIRoot.UICombinedStyleData
Modifiers: private, transient
Contains data for controlling or modifying how this image is displayed. Set by the object which owns this texture/material.
ImageTexture[edit]
Type: Surface
The texture or material that will be rendered by this UITexture. If not specified, will render the FallbackImage set in the ImageStyleData instead.
Functions[edit]
Native functions[edit]
HasValidStyleData[edit]
native final function bool HasValidStyleData () const
Determines whether this UITexture has been assigned style data.
Returns:
- TRUE if ImageStyleData has been initialized; FALSE otherwise
SetImageStyle[edit]
native final function SetImageStyle (UIStyle_Image NewImageStyle)
Initializes ImageStyleData using the specified image style.
Parameters:
- NewImageStyle - the image style to copy values from
Other instance functions[edit]
GetSurface[edit]
final function Surface GetSurface ()
Returns the surface associated with this UITexture.